Jason Healy graduated from Full Sail University in 2013 with a Bachelor’s in Computer Animation. He excelled in many categories including hard surface modeling, texturing, rigging, lighting, scripting and animation. Upon graduating with a specialty in visual FX for films he later transitioned over to become a major asset in hard surface modeling and texturing for games. He currently works as a professional freelance artist, helping small companies and independent studios bring their ideas to life including being a part of a seven man freelance team in the creation of an up and coming realistic shooter. Outside of work he enjoys working on cars, playing video games and hanging out with his family.